

This is not a film where subtlety is a virtue!


And the dub is solid as well, with my only complaint being that Grant Albrecht perhaps underplays a part that really should be handled with as much theatrical villainy as possible. Fortunately the music is much more consistent, with the upbeat rock tracks and occasional dramatic organs doing some work to restore the tension lost through all the still frames. Though the fights here are more about portraying Bayonetta showing off than creating dramatic tension, the lack of consistent animation really deprives the film of what should be its greatest strength. Outside of a couple specific fluid highlights anime game, most fights rely on still frames and occasional jump cuts – characters fly at each other in single frames, pose in second frames after a clash, and then the exchange is done. The film relies heavily on that strong art direction to carry itself, as the animation is very poor throughout. The characters are more evocative of late 80s/early 90s designs than most modern shows – they’re all chiseled faces and elongated limbs, made to pose and flip and spin. The base designs and shot framing are excellent – light is used for great dramatic effect, both gothic and modern backgrounds offer excellent sets for fights, and the character designs are extremely distinctive. Unfortunately, for a film so dedicated to its aesthetics, Bayonetta is a visual mixed bag.
